﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Prism.Games.GalEngine.Scripts.FunctionModel;
using Prism.Games.GalEngine.Scripts.Data.BranchSystem;

namespace Prism.Games.GalEngine.Scripts.Data.ResourceCollection
{
    [Serializable]
    public class ConditionCollection : ItemIncrementalMarkedCollection<Condition>
    {
        public object ResourceHost
        {
            get;
            set;
        }
    }
}
